; Civilopedia.txt
;	Notes:
;     Keys:
;       to add a game concept one must first add a Key for it.  these are of the form:
;			GCON_Name
;	    where Name contains only alpha-numerical symbols.
;		these Keys are used to look up the game concept Name and Text.
;       Keys are NOT translated.
;       Keys for other items (units, techs, etc.) are set by Civ3Edit.
;
;	  Game concepts follow the form:
;			#Key
;			Name
;			Text
;		Links in game concepts follow the form:
;           $LINK<Text=Key>
;		the Text -- everything between the '<' and the '=' must be translated.
;		the Key  -- everything between the '=' and the '>' must be a valid key
;					for the link to work
;
;	  Descriptions follow the form:
;			#Header
;			Text
;		the Header for descriptions must be in the form DESC_Key
;		so, for the game concept: "Territory" that has the key "GCON_Territory",
;		the Header should be "DESC_GCON_Territory"
;		A complete list of all Civilopedia Keys is coming soon.
;
; -Javier Sobrado, 5/21/01


;SMALL WONDERS______________________________________________________________________________SMALL WONDERS


#BLDG_Bison_of_Altamira
^
^
^Decreases the number of $LINK<unhappy citizens=GCON_Moods> on the continent by two per city .
^
^
^This is one of the first drawing done by Humans, it was did among  12.000 or 15.000 b.C in Altamira Cave, 
north of present Spain. The pre historic men had inhabited dark caves in this time and started drawn animals 
present in your day by day, after had used abstracts forms. The bison and other animals were drawn on the 
roof and the artist had little light to use. He used yellow, black and red ochre (stones) to paint. This 
mural was discovered in 1879 and this discovery helped the scientists get more infos about the cave men.



#EOF
